God Eater 2 is raining a brutal storm of hype down upon all the eager gaming otaku – unleashing a PV, and assaulting every sense within the first several seconds alone as it seems the original was hardly a start.
Not even half a minute into the clip below, one can already catch sight of new stages to slaughter beasts within, alongside monsters both familiar and strange, all just past the title introduction screen. Of specific interest, it seems one creature is capable of spiking down upon the player – a form of attack previously not a concern to any returning God Eaters, yet certainly making for a welcomed challenge of course. Additionally, the visuals are strikingly improved – turned from great to gorgeous in transition from the first title.
And it’s not merely on a general scale in which the aesthetics have been tuned, seasoned players should be in a fit of joy at noticing the enhanced movement and attack animation – which aside from being majorly streamlined over the original, is far more reasonable and natural as well, a less robotic display of motor skills.
Better yet, the PSP’s lack of a second analog made the camera angling quite awkward – yet as the Vita solves this design flaw, veteran savers of the world will be melting in the warm respite of a useful and intuitive camera angle, a critically needed feature of God Eater, now finally arriving soon.
An unspecified month of 2013, the war will continue – yet hopefully, it’s not too late in the year that the game is released, one wouldn’t want the battlefield to remain undefended for too long.