Sword Art Online’s most recent episode manages to improve in some ways, a few which would be rather significant in fact, assuming this were not episode 10 – yet it also severely declines further in its pitiful despair.
It seems when all else fails in the case of Sword Art Online, it rolls out a stack of rehashed romance – something which it makes the center jewel of the episode, or rather, the center wad of deprecated waste. The surrounding bulk of rotted material is composed of weak story, among a variety of other lesser traits – for an overall successfully less than sub-par “experience”, or more accurately described, “waste of time”.
The heroine engages in the whining seen all too frequently in any given horrible romance series – the protagonist is set to battle against some fellow in her name, however, she still complains despite being the source of the issue to begin with, ensuring the episode comes with its obligatory amount of annoying.
Now once the duel actually begins, this series actually manages a complete and utter shock – for the first time, the fight consists of more than one still frame. Believe it or not, studio A-1 Pictures delivers an animation based brawl within what is arguably their worst creation of all-time, an animation dubbed “Sword Art Online” – proving there is indeed seemingly a first time for everything, an animation resorting to portraying itself through animation.
Unfortunately however, the awe factor does not last long – as whilst the contention is finally more than a single frame, the fight goes nowhere. The swordplay simply turns out to be an extended stalemate – until ultimately, with a flash of a frame, camera facing away from the weaponry, the generic protagonist is defeated as another jump to a different still image shows that he’s been tripped, inciting his loss.
And with that, the loser protagonist is now a member of a guild.
Keeping items of childish washed out romance sprinkled all throughout, the subsequent events see the loser go on a training mission with his new guild buddies – one of whom is the obsessive compulsive, pride hurt individual who was defeated in about three frames or so several episodes ago as result of his weakness to the “Protagonist” class of character. The series frolics through time, it becomes lunch apparently – and the protagonist consumes a drink of questionable origin, in an obviously suspicious scenario.
As result of his gullibility, he gets paralyzed whilst some worthless side-character is slaughtered before his eyes – and then he himself is assaulted before the invincible heroine rushes just in time, all so conveniently, to his rescue.
The whole point of this, one would like to assume, was to elaborate upon the existence of a murderer’s guild known by the idiotic name of “Laughing Coffin” – and this is actually a respectable idea, but not a respectable effort. Putting an ambiguous antagonist force in the spotlight is quite fine as the potential to unfold from there is rather fair – although this series is doing it wrong, and it doesn’t help that this is already the tenth affair.
To finalize, the series shuts the episode off with highschool harem quality pantsu service and the likes – another terrible episode, with “terrible” being a far too gratuitous term.