
A rather refined key visual has been released for “Fate/Stay Night [Realta Nua]” – a buffed variant of the original visual novel, set to soon release on PS Vita with enhanced animation, general visuals, and gameplay.
There’s certainly no need to ponder too deeply in respect to the improvements as they’re all so strikingly clear – the character designs have been heavily developed to the point where Saber nearly looks identical to her Ufotable Fate/Zero counterpart, which of course means a quality not less than spectacular. And even dropping any comparisons, the artwork does appear fantastic with its clashing of wispy wintry hues and fine lines – among other truly splendid facets found within.
This artwork’s greatest feature is by far the usage of color as it defines much of the present emotions – whilst also giving the illustration its message and meaning.
A dark sea of blue met with an intense white overcast gives feeling of rise from limits to limitless – and the spiraling smoke stream of colors shows the power is spilling forth from our protagonist pair, yet it also displays that all this energy is aggregated within a central space. The lifelessness of the hues seen all about shows a kinetic building of force – however, the burning crimson on the hand of the protagonist male makes him out to be the one who employs all this gathered strength.
Notice also how the hue of Saber’s armor trim can be seen as the color of Shirou’s blouse. and vice versa – the intermixed color arrangement essentially makes them appear made for one another.
And now on the note of line, the lines are very thin and precise – falling to color which dominates the artwork instead. Shadow is of the more critical aspects – playing a key role all throughout the image by means of many color variances, and shuffling from light to dark on a character, setting, and overall scale. Indeed, value is basically what the art piece is based around to begin with – a symbolic transitioning of light.
Indeed, this an awfully fitting illustration for a game which will prove to play in much the same sentiment.
















Jul 10, 2012 @ 22:37 CDT
Saber looking splendid.
Jul 10, 2012 @ 23:45 CDT
Always.
Jul 11, 2012 @ 0:34 CDT
Long story short, it’s a direct port with a new opening. Yahoo.
Jul 11, 2012 @ 5:50 CDT
I wonder if they`re going to have different voice actors for these ones. I liked the ones from the previous game a lot, and also if they`re going to add another storyline (they`d better D:)
Jul 12, 2012 @ 1:17 CDT
They’re going to add a few pixels here and there.
Jul 11, 2012 @ 5:53 CDT
anyone knows fate extra
Jul 11, 2012 @ 5:54 CDT
If you want to use a forum – go use the forum. It’s for irrelevant discussion.
Jul 11, 2012 @ 15:25 CDT
Hmmm..i wonder what kind of gameplay it would have..just the ordinary choices..or perhaps something more..visuals look spectacular though…
Jan 3, 2013 @ 12:03 CDT
and no one complains about Shirou’s misplaced Command Spell.