
After a span of forever, Fate/Zero has finally finished – and the ending is powerful, make no mistake, yet there’s a reason it disappoints, albeit one which Ufotable couldn’t do anything about even if they so desired.
Rather than make progress or development, this conclusion is more so a summary – an overview of the end-result of much brutal fighting, showing it to have all essentially been in vain for some, an adventure for a few, and some sort of twisted respite for another. Ufotable didn’t attempt to take this series out with any explosions – rather, they landed a colossal airliner, and showed us the characters as they prepare to embark into this new city awaiting them, the future, which as most of us know is Fate/Stay Night.
The Future Is Not So Bright…
The issue with Fate/Zero’s finale is that it truly isn’t much more than a stepping stone to the start of Fate/Stay Night – and Fate/Stay Night is nowhere near the caliber of Fate/Zero. Fate/Stay Night was devised by Studio Deen, a production unit which stands leagues beneath the sea in comparison to Ufotable – as well as in general.
Their product is not even a hint as rewarding as Ufotable’s Fate/Zero – and as result of this, Fate/Zero’s ending is weak since it simply leads up to a lacking sequel. Yet with that in mind, there’s not much else Ufotable could have done – Fate/Stay Night is not their responsibility, they told their portion of the story as appropriate, and one can truly understand the arrangement and direction of it all as they’ve so chosen.
The fact that Fate/Stay Night is unfortunately a sub-par series is sad indeed – although that’s nothing which Ufotable can answer, unless they’re ever put in charge of a remake or alter route, however as it stands, they’ve done all which they can in respect to finalizing the series, applying the brakes and parking it indefinitely. Put in perspective, Fate/Zero’s ending is a beautiful flower – yet it’s overcast by nasty weeds, not that such a thing tarnishes the flower physically in any way whatsoever, but the future is not so bright.
“The Show Is Over” Literally
Now in respect to what’s worth of mention with regards to this last episode – Sakura’s already become tainted, and dead men can’t save anyone anyways. Disappointing as it is to say, Kariya withers away without any notable achievement – though it’s not as anything otherwise was anticipated.
After using her Noble Phantasms on the grail, Saber finds herself simply puddling in a delusional state within a realm of corpses stacked high – in other words, she’s left to go mad with depression till the next war, now burning with desire for the grail as she believes she can use it to fulfill her wish of stepping down from a position of which she’s not worthy, according to herself. There’s not much to be said about these last few Fate/Zero scenes of Saber other than she looks quite pitiable and ill-fated.
Onto Kirei, he and Gilgamesh both are surprised to see they’ve somehow managed to live – yet they treat the grace arrogantly. Kirei begins laughing hysterically as he sees a devastated city surrounding him and hears Gilgamesh state that this must have been the wish which Kirei longed so sincerely and without awareness. Kirei realizes that such an aspiration of vile horror upon the population is entirely sick – and that’s why he’s having a seizure of laughter, if such had been his ultimate goal, he’d been a twisted individual all along without knowing it.
Cognizant now of his believed true self, Kirei embraces it – and this essentially foreshadows the events to follow in Fate/Stay Night.
More foreshadowing follows through deeds which are vomit inductive in the extent to which they are grotesque – it’s the funeral of Tokiomi, a death which Kirei caused, and he’s simply acting as if it were all some poor catastrophe of which he’s uninvolved. Rin’s mother is there as well – and she’s basically become dependent on Rin for survival as she’s gone legitimately senile with the loss of a daughter, and the death of a husband.
Rin is drowned in an ironic dismay, one which she seems already acquainted with the fact that Kirei is the culprit behind it all – without even needing it to be said, and being aware that she can’t do much to combat him at this very instance in time. The man who ruined her family is standing there, right in front of her – and to add insult to injury, he gives her the blade which he used to kill her father, though of course, it’s doubtful Rin knows it was utilized for such specifically.
And last comes Kiritsugu, the calamity on the city turned him practically insane – yet then we hear and see the tale which most of us are sure to be already familiar with. Kiritsugu saves the kid who goes on to be the protagonist of Fate/Stay Night – and Kiritsugu revels in this, he takes salvation in that he at least managed to save one individual.
Kiritsugu hasn’t been the most likable of characters for a variety of reasons throughout Fate/Zero – yet his stance on this event is quite admirable as one could view it as he’s indeed saved all of mankind in a certain sense.
Little shota Shirou hears a bit of his father’s story – and decides from there on that he will become a hero. Again, as Fate/Zero ends, it sets the stage for the less than spectacular, yet certainly worthwhile, Fate/Stay Night anime series.
Organization Of The Inevitable
Overlooking Fate/Zero as a whole, contrary to the imagined, there were hardly any scenes of battle action – rather than be a nonstop spectacle of fight, Ufotable still did sustain a constant conflict, yet they did so through developing emotions and intentions. A face-off in Fate/Zero wasn’t simply a random occurrence of opposing encounter – it was the result of so many centered efforts to achieve victory. There were no meaningless actions, and the risks were felt weighing atop every character as they moved forward – no one would want to simply test their luck.
Ufotable kept a strict balance on what they did – and that aided greatly in another matter, the outcome of it all. Each character was met with an ultimate conclusion which varied heavily based on what they personally sought. There wasn’t necessarily “bad” or “good” endings – rather, only “different” endings, each ordained in accordance with what the character in question brought about upon themselves, as well as what their surroundings have treated them to in response, a dynamic world with multiple degrees of judgement, i.e. Fate.
No one randomly found themselves in any situations, they brought themselves there – either knowingly or unknowingly, and one would both feel and see the progression as it occurs. Events in this series proved easy to foretell not in that they were bland, but in that they were built up and foreshadowed so well – as if the series had sucked the viewer into a captivating hole, and of course, there’s only a single exit route at the end of it.
And while falling through that chasm leading to a fate foreseen, either favorable or not, the walls of it surrounding are the extensive sentiments which would engulf the viewer, and character alike, along the way.
This series isn’t exactly subtle – instead, it’s organized. Every aspect of Fate/Zero is precisely considered, all the way down to how the story of the original medium could be most effectively fit into a limited space of animation. And this is all done through astonishing visuals obviously – though more specifically, graphic imagery which excels through fluent and natural consistency.
Experiencing Fate
Ufotable didn’t target an abstract or overly artistic style – rather, they sought, and commendably succeeded, in delivering a more common-ground cinematic outlook, which means fine-lined illustrations for a very distinctive atmosphere of expression, within a world which feels realistic. For instance, magic is present in Fate/Zero – yet we don’t feel like the series is taking place in Zanarkand or something, but simply the series’ own spin on their modern day Japan.
To evoke emotion, colors flood the screen accordingly at exact moments – look below through the imagery to the sight of Kiritsugu screaming and crying with child in hand, the setting is entirely drenched in red, as are the several images proceeding, all of which have a woeful mood and abominations raging. Yet then look to the scenes of the lolis in the park – a gentle blue to match the smiling and tears of joy is dominant, giving a feeling of relaxation, however, notice that it’s night. The darkness makes it clear that this isn’t anything more than mere imagination.
Not stopping there, further move attention to the image of Sakura standing in the scene doused green – the ceiling is completely black, the atmosphere is made heavy through this effect. There’s no blue sky of hope, there’s nothing to look forward to – everything is compressed within the single space of the basement, and we already know that’s filled with swarms of insects so inciting of a cringe.
Aside from those atmospheric traits, Ufotable also has a mastery of the basic components such as shadow and shape – which made it possible for them to devise immensely detailed and stunning settings, scenes, characters, and fully breathing environments. Tears would flow believably – and facial expressions would implode with emotions not any different than those seen in our own world. The visages of the characters do not respond per any conventional anime face formula – they have true physics, something which one will have no trouble seeing with Saber’s distress.
Everything hits the right frequency in Fate/Zero so that while the concept of it from a faraway standpoint may give the impression of a fantasy action show which wouldn’t appeal to everyone – it in fact is made in such a manner that many can confidently say it indeed can strike a tune with any given individual. Life turns, and Fate/Zero embodies this for a group of characters from a point in that life of theirs, till they meet their inescapable, yet self-driven, Fate.





































Jun 23, 2012 @ 14:33 CDT
Just finished watching this episode…it really has been a long time since an ending moved me so much..so powerful…sad…well..truthfully wasn’t expecting any good end. On a whole Fate/Zero was really an emotionally driven anime…loved every episode..it may have had its up’s and down’s but as a whole…a masterpiece!!
Jun 23, 2012 @ 15:03 CDT
I concur – more than anything, this series was propelled by emotion. It’d be worth watching again without any interruptions.
Jun 23, 2012 @ 14:40 CDT
Is there a song to the finale episode, such as Kalafina or Haruna Luna
Jun 23, 2012 @ 14:59 CDT
To the beginning is played as the ending..
Jun 23, 2012 @ 19:55 CDT
The melancholy of another ended series. And playing a song called To the Beginning :3. Well played by the producers :3.
Still, it means another series ending on a rather sad note :3
Jun 23, 2012 @ 15:40 CDT
Waiting for the bluray release….definitely worth a marathon…
Jun 23, 2012 @ 16:43 CDT
Well, you’re not supposed to see the follow-up in Fate/stay night anime, as Fate/Zero Light Novel was devised with Fate/stay night Visual Novel in mind.
The novel is translated so it’s no really a problem either. And maybe, just maybe someday Ufotable will adapt Heaven’s Feel route…
Jun 23, 2012 @ 19:37 CDT
Since you’re echoing yourself, I’m going to link to the reply I put on your same comment elsewhere:
http://seventhstyle.com/2012/06/23/fatezero-the-future-is-with-lolis/#comment-12686
Jun 24, 2012 @ 23:12 CDT
Wouldn’t the script of “Fate/Zero” be indirectly drawn from the visual novel “Fate/stay night”? My understanding is that “Fate/stay night” was released first as a visual novel and then later on adapted into an anime but “Fate/Zero” is a prequel to “Fate/stay night” the visual novel, not specifically the anime (even though the anime is a somewhat faithful adaptation).
The premise of your argument about the future of the story is exclusive to the anime adaptation and seems to completely ignore the reality that the future of this story is the original source material, the visual novel. I think you missed the anon’s point by not recognising the visual novel as a viable continuation of the story, let alone the the original “continuation”.
Jun 24, 2012 @ 23:25 CDT
“‘Fate/Zero’ is a prequel to “Fate/stay night” the visual novel”
There’s been Anons saying that all day – now based on what actual evidence? Is there any instance of Type-Moon saying Fate/Zero is a prequel to Fate/Stay Night, the visual novel?
If there’s not, then you’re simply making thoughtful conjecture. The basic standard however would say a sequel to an animation is an animation.
Jun 25, 2012 @ 23:04 CDT
Different Anon here but…
Does it really matter if Fate Zero’s a prequel to one or the other?
And using “a sequel to an animation is an animation.” logic, LN would be the prequel to the VN and the animation to the animation. Either way, the concrete fact is that F/Z is the prequel to FSN.
Jun 24, 2012 @ 4:48 CDT
Well, they managed to adapt the epilogue rather well, even though it was still somewhat rushed in my eyes. They also put Berserker’s dying scene in this episode, which was… rather weird, yet it worked so I have nothing to complain about.
Overall, this was a really good adaptation, something I’ll cherish and remember as one of the best. I had some qualms with it but… I know perfection isn’t possible, especially when adapting a story from a text-heavy medium. So I’m quite happy, since not everyone has the privilege of having their favorite work done justice in anime format.
One thing I have to say about this episode is that while ufotable does great in showing character expressions (I agree with you, Seven – they’re amazing at that), the directing is not always the best when it comes to the convey of emotions. It still manages to be believable and it does have the advantage of not feeling forced, but I wouldn’t complain if it were a bit better. (Overall, I found Saber’s scene in the end to be rather rushed… When they give themselves the time, they can really touch your strings though – like with episode 19.)
Jun 24, 2012 @ 13:26 CDT
They’ve essentially done all they could do given their resources.
Jun 28, 2012 @ 6:33 CDT
Agreed. And I don’t think anyone else would have made a better work than ufotable did.
Jun 24, 2012 @ 4:49 CDT
Now if only Ufotable would be put in charge of animating the FSN Heaven’s Feel route…
Jun 24, 2012 @ 5:52 CDT
Give Ufotable a sounding round of applause! With this they have secured themselves a firm hold as one of the greatest anime studios in existence.
Fate/Zero: A truly worthy adaptation!
Jun 24, 2012 @ 13:23 CDT
Ufotable’s always been one of the top anime studios.
Jun 24, 2012 @ 8:33 CDT
If you think about it: Kiritsugu found his shota, Kirei discovered joy, Gilgamesh got a body, Rin her family’s inheritance, Kariya died thinking he did a fine job, Aoi thinks her husband’s alive, …only Saber and Sakura got the short end of the stick, perhaps.
Jun 24, 2012 @ 13:22 CDT
Sounds like a happy ending…
Jun 24, 2012 @ 12:58 CDT
I’ve a different view — one that is not spoiled by the sequel Fate/Stay Night.
FZ is one of the best, if not the best anime I’ve seen in recent years. I wonder how much different would it be had Gen Urobuchi been unleashed from the constraints of the events in the sequel? Perhaps these constraints helped push himself to even higher levels of creativity?
I would rank this behind his other superlative effort, Puella Magi Magica Madoka, though, since the latter had a more definitive villain and successfully deconstructed a decaying genre.
Jun 24, 2012 @ 13:03 CDT
Well as I mention, while the ending is weak in that it simply sets the stage for the lesser quality sequel, there wasn’t much Ufotable could do – Fate/Stay Night was never their responsibility, nor their problem.
Jun 24, 2012 @ 13:20 CDT
Since I didn’t spoil myself too much by haunting MAL or other sites regarding F/Z, I’ll go ahead and drink from the bitter draught of FSN, like the rest of you did, and echo thy lamentations. :)
Jun 24, 2012 @ 13:31 CDT
I’m still taking in the series as whole right now because overall it was amazing! Now I’m wondering what changes they might make for the Blu-Ray version of Season 2 considering how there were some changes in the Season 1 Blu-Ray.
Jun 24, 2012 @ 13:56 CDT
Considering how popular the F/SN VN was, it’s anime adaptation, it’s LN prequel, and that prequel’s anime adaptation, can all be seen as just spinoff projects compared to the main story.
So interpreting F/0 in the light of being a prequel to that specific subpar version, makes almost as little sense as seeing it as a superior prequel to the Fate/kaleid liner manga, or to the Fate/Hollow Atraxia VN.
There were several parts of the story that referenced unadapted parts of the VN, so it was obviously intended for the huge Fate/Stay Night audience that would like to forget the failed anime version as much as everyone else.
Jun 24, 2012 @ 14:39 CDT
Regardless, you can’t ignore something simply because it turned out horrible – Studio Deen’s sub-par Fate/Stay Night animation still exists, and it’s the logical route in the chronology of animation.
Jun 24, 2012 @ 17:19 CDT
Not just because it turned out horrible. Even if it would be decent, I still would and could ignore it, simply because it’s not an important facet of the franchise.
Like, just because someone made a crue 12 minute long animated version of The Hobbit, (that no one ever cared about), would you say that Ralph Bakshi’s LotR animations should all be compared to it, considered it’s improved sequels?
The Fate/ franchise is a rather large pop-cultural phenomena, with multiple VNs, video games, manga, anime, and novels about it, and the original VN is at the core of it all. It had hundreds of thousands of readers, including one Urobuchi Gen, (Nasu’s friend and fellow VN writer). Since then, every other version was written with them in mind.
Jun 24, 2012 @ 17:30 CDT
So you’re saying the Fate/Stay Night anime series has a popularity on par with a crude 12 minute long animated version of “The Hobbit (that no one ever cared about)”?
Additionally, the Fate/Stay Night anime series wasn’t made by a random nobody, it was made by Studio Deen in conjunction with Type-Moon – yes, the same Type-Moon responsible for the Fate series to begin with.
Regardless of what you want or don’t want to recognize, this is reality.
Jun 24, 2012 @ 18:00 CDT
Th Hbbit cartoon wasn’t made by a nobody, it was made by Gene Deitch, the creator of Tom & Jerry.
And no, of course, they aren’t on par. The Hobbit cartoon has zero popularity, but the FSN anime’s popularity is in the negative, with having a hatedom but no fandom of it’s own.
Joking aside, the exact popularity and size of the anime production doesn’t matter, the point is, that it was just a side product anyways. In several instances, Fate/Zero directly referenced plot points that only appeared in later routes of the VN, most notably, Sakura’s fate, and Zouken’s character.
Unless you want to claim that Urobuchi coincidentially reinvented the rapeworms while telling a story based on the FSN anime.
Jun 24, 2012 @ 18:42 CDT
Where does Type-Moon say Fate/Stay Night’s animation is a “side product”?
Your evidence of the visual novel plot points only proves that Ufotable knows how to make a better adaptation – which I don’t disagree with.
Jun 25, 2012 @ 13:28 CDT
One of the best endings ever!!! Nothing less from Ufotable
I was impressed at the last scene with Shirou being the new hope (light) for Saber
(((Now let’s hope for Heaven’s Feel Anime adaptation)))
Jun 25, 2012 @ 13:30 CDT
Ufotable is perhaps the best studio there is, they’ve not failed once – and every single anime they’ve made is top quality.
Jul 13, 2012 @ 1:51 CDT
The animation show more question rather to answer them:-
1. What is the purpose giving a body to Gilgamesh?
2. Rin totally didn’t know her father is murder by someone look after her?
3. King Arthur still mind lose even she knows why Lancelot betrays her & still want the grail, but it already been destroyed, how twisted…
4. The choice of keep/destroy the grail is totally twisted since keep the grail, bloody continue & destroy the grail, bloody still continue..
simple conclusion: after chasing 25 episodes, we back to square 1. Sakura still beyond cure (get worse), Saber mind lose & want the grail just like the beginning, Kiritsugu become worse rather than a savior now become a murderer who directly cause the fire)
Jul 13, 2012 @ 11:23 CDT
Most of everything is answered within Fate/Stay Night – though yes, 25 episodes and basically nothing of value happened.
It’d be unsurprising if purposefully done to display how chasing after X will merely result in tragedy, tragedy, and zero gain.
Jul 14, 2012 @ 10:38 CDT
which mean i have to watch Fate/Stay Night in order to get the answers?
Thanks
Jul 14, 2012 @ 11:41 CDT
Yeah, you could watch Fate/Stay Night – although if you can, play the visual novel, it’s far superior.
Jul 15, 2012 @ 12:24 CDT
Thanks a lot
Jul 15, 2012 @ 12:57 CDT
No worries – feel free to ask anything if you desire.
Jul 19, 2012 @ 6:39 CDT
I finally finish watched the Fate Night Stay at least the majority question is answer..but the ending is kind of sad which Saber separate with Shirou & die at her time in Britain.
Further the movie of Fate Night Stay Unlimited Blades is an extent of Fate Night Stay or just spell the same thing in Anime Fate Night stay?
Jul 19, 2012 @ 6:44 CDT
It’s an alternative scenario and ending.