
Kill Me Baby’s cute and violent demeanor continues into its fifth episode which comes with more of the highly loved chibi comedy antics – yet admittedly, the formula is wearing out fairly and unfortunately quick.
Whilst indeed the series gets a little varied, the format remains the same – and a certain aspect is becoming all so repetitive. The high school girl opens the series as usual, yet rather than with a greeting as seen within episodes one through three, she proclaims some spontaneous idea she has – just as done within the episode to come before, number four.
It’s still been quite giggle-inducing a sight all five times that Yasuna initiates the episode, yet surely this cannot continue – it’s becoming all so simple to predict and gradually having less impact with every passing installment. However we attempt to overlook that facet as it is no more than a short introduction, nothing too significant to the plot – and hope for the best as the episode continues on.
Getting into the actual story, it’s a rather awesomely amusing adventure of insect catching – or so we thought. Although this does prove funny at for a moment after it gets underway, it’s almost as if the series builds expectation, but delivers naught. The very first spectacle of this so far fantastic series, episode one, favored no specific character – nothing would go as anticipated, and never in best interest of any specific individual.
Yet recently since several episodes back, and progressively becoming more prominent, highschool shoujo Yasuna will suggest something, and this proposal from Yasuna would originally look as if it were about to be something thrilling to unfold, but gets watered down to nothing in an instant. The assassin, Sonya, effortlessly foils Yasuna’s plan one way or the other every time before it actually comes to fruition, or reach any worthwhile phase for that matter.
However it is all a lot less elaborate than it may sound, Yasuna merely impulsively yells out her desire to partake in a random senseless idea, to which Sonya attempts to confirm why one would want to carry out such an idiotic scheme, then Yasuna plainly admits that’s exactly the reason she wanted Sonya to do it, prompting Sonya to retaliate with excessive force.
This has been the same inane gag repeated under different pretexts for a while now – hilarious upon its inception, however the producers of this series, JC Staff, don’t seem to understand that the more you use the same joke, the less entertaining it becomes.
In fact, it’s difficult to think up any other item of comic relief delivered within this episode besides this single little skit – yet nonetheless, the characters remain excessively lovable enough to outweigh this irritant. And thankfully, the scenes which run diminutively in between the recycled arrangement, despite being only several seconds or less, are still just that satisfying as well – take for example, the hand puppet cyclopes versus knife which certainly is ingenious.
Overall, Kill Me Baby hasn’t gone bad – however much in thanks to JC Staff’s tendencies to reuse their concepts again and once more over, it’s become rather sub-par at this point. Perhaps after devising such a wonderful opening and end sequence for the series, they’ve expended too much of their already deficient talent.


































Feb 3, 2012 @ 21:51 CDT
Are they really in a high school,not primary school?
Feb 4, 2012 @ 0:33 CDT
Yasuna believes she’s a highschooler – so presumably yes, Agiri looks like a highschooler for sure at least.
Feb 4, 2012 @ 14:00 CDT
Ah, but, did you notice how much better the animation is in this episode, compared to the first one ? Its like they tripled their budget and moved up from flash.
Feb 4, 2012 @ 14:17 CDT
Perhaps they were too busy making the transition from Flash to write a better script.